Friday, November 30, 2012

It smells like cheese in here

This week I've been focusing on controls.  Well that and a grid pattern that makes my world look like its made out of cheese.  With a little help from the internet I discovered the input manager in Unity.  Its great, or it would be if I actually knew what I was doing with it to create custom input devices.  However, some nice chap has done it for us, and I was able to simply replace the input manager file in my project and presto chango, the Xbox360 controller now works.  I was able to change the input from keyboard to the joystic buttons in my movement code so now the birds flight responds to a controller.  I think this should traslate directly into the OUYA since its Android based.  That should make coding for the controller really easy.


Monday, November 12, 2012

And God said, "Let there be a block world"

Thanks to Jaymie Vaz, we have the basic idea for building type and layout.



Thanks to me, it now exists as a block world in Unity.



Monday, November 5, 2012

There's no BomBIRDier without the BIRD

B-b-b-bird bird bird.. 

So here is the bird imported to Unity from our original UDK.  Flight is working and we have an auto leveling script running so the bird doesn't try and fly around sideways or upside down.