We've been struggling with scale to some degree. In our UDK prototype we had trouble getting all the buildings and the cars and the poeple to appear they are sclaed correctly to each other. Now, we're having trouble making the bird look like a bird and not an airplane.
We tried scaling the buildings up by 50% and that seems to be better, but I'm still not getting the feeling of being a small bird in a large city.
Additionally, I want the bird to lean as its turning to replicate flight. After a week of trying to get it to work via animation, I started over and just did it via code. Works much better now. Hopefully our programmer will be able to clean up my scripting and/or code its movement more realistically. For now I'm more or less getting the desired effect though.
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