Sunday, September 30, 2012

UDK, the hot, high maintenance girlfriend of Game Engines.

Well, maybe not as high maintenance as some.  I figured I'd start this blog with a post about or first prototype.  Thanks to Charlie Huenergardt's class Game Prototyping, a group of us decided to try and make BomBIRDier.  While shooters are fun and all, they've kinda been done to death.  I said, "lets not make a shooter, lets make a game about pooping on people."  Well this is as far as we got.  Not bad, but not great, and certainly not what I want it to look like.  Some of that is a result of trying to discover an art direction, and some of it is due to UDK.  Yes, UDK is pretty, but for a cartoon game I'm not sure it makes sense.  Plus if I have to spend my time trying to figure out how to code for it and prototyping at the same time, It'll take for ever.  And so we give you the cute shy girl who doesn't know she's hot and is just happy you want to spend time with her... Unity.


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