Yup, I dropped the ball. Despite being told we were being shown at GDC, I didn't follow up. Turns out I made one of my old common mistakes, assuming. In addition to there not actually being an Android tablet to show our game on, we weren't scheduled to have a computer either.
Thank you Valerie Carmer. You saved the day!
Luckily I have a very dedicated team member who was volunteering for the convention and realized we weren't scheduled to show and took care of it. As it turns out, one student had pieces showing on two computers. The department was kind enough to give us one of those. It was close, but we made it.
A seriously big thank you to Valerie.
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